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Showing 1 - 3 of 3 matches in All Departments
From the Alcatraz East Crime Museum and Jack the Ripper guided tours to the Phnom Penh killing fields, 'dark tourism' is now a multi-million-pound global industry. Even in the most pleasant tourist destinations, underlying harms are constantly perpetuated, affecting both consumers and those who work or live around such tourist hotspots. Highlighting 50 travel destinations across six continents, expert criminologists, psychologists and historians explore the past and contemporary issues which we often disregard during our everyday leisure. This captivating book is the 'go-to' guide for anyone interested in crime and deviance-related tourism. Accessible and digestible, it exposes a worrying trend in contemporary consumer culture, in which many of us partake.
The ebook edition of this title is Open Access, thanks to Knowledge Unlatched funding, and freely available to read online. In recent decades the video games industry has grown astronomically, quickly becoming a substantial part of our everyday lives. Alongside the rise of this technology, the media, academia and, in some cases, governments, have drawn correlations between video games and serious instances of violence, focusing most notably on mass shootings. This narrow debate has distracted from our understanding of many of the harms which video games can, in some cases, cause, perpetuate or hide. Drawing upon the emerging deviant leisure perspective, this book seeks to re-orientate the debate on video games and their associated potential harms. Through the examination of culturally embedded harms such as gambling, sexual violence and addiction, together with the rise in swatting and other activities, the authors explore the notion that video games are inexplicably intertwined with aspects of deviancy.
"When two deadbeat brothers accidentally steal a time machine, the consequences have already happened. Or will happen. Or will have been happening. Look, just read the book will you? It'll be easier on the both of us. I'm going for a lie down." The Adventures of Jack and Joe is a science fiction comedy featuring private detectives Jack and Joe. Time Gentlemen follows the exploits of our heroes as they travel back and forth through time and inadvertently save the human race. Along the way they get themselves in trouble with the police, prevent the assassination of a world leader, discover a virtual world, make a robotic enemy, rescue a naked woman, make a rival detective envious and track down a missing cat. And all the while people keep trying to kill 'em! And best of all there are no loose ends! Probably*. This is Craig P. Kelly's first novel. He thought it was a good idea at the time. *Absence of loose ends is not guaranteed.
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